package game.buildings;

/**
 *	@(#)Cathedral.java
 *
 *	The <code>Cathedral</code> class represents the cathedral building.
 *	A cathedral represents the victory condition of a player.
 *	It does not need to be manned.
 *
 *	@author Grzegorz Kobiela
 *	@version 1.0 2007/9/11
 */
public final class Cathedral
extends CityBuilding
implements Unique
{
	/**
 	 *	Creates a new <code>Cathedral</code> instance.
	 */
	public Cathedral() {
		super(BuildingType.CATHEDRAL);
		polygon = new java.awt.Polygon(new int[]{0, 1, 1, 2, 2, 3, 3, 2, 2, 1, 1, 0}, new int[]{1, 1, 0, 0, 1, 1, 2, 2, 4, 4, 2, 2}, 12);
		limitUsed = -1;
	}
}